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This page lists all weapons in Fallout: New Vegas.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For weapons in other Fallout games, please see "Weapon".
  • For an overview of Fallout: New Vegas content, please refer to "Portal:Fallout: New Vegas".
 
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Gametitle-FNV

GunsEdit

Guns are the most common ranged weapons of the Mojave Wasteland. They are numerous and varied and ammunition is relatively easy to acquire.

Fallout: New Vegas loading screen

PistolsEdit

Pistol nameIcon gun Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
40px .357 magnum revolver² 26 45.5 1.75 x1 26 26 1.0 0.5 .357
magnum
6 995 2 110 55 0 3 0008f216
40px Lucky² 30 82.5 2.75 x2.5 30 17 1.76 0.3 .357
magnum
6 1120 2.5 1500 600 0 3 000e2c86
.44 magnum revolver .44 magnum revolver² 36 67.5 1.88 x1 36 25 1.44 0.7 .44
magnum
6 1245 3.5 2500 714.3 50 5 0008f215
40px Mysterious Magnum² 42 102.4 2.44 x1 42 22 1.91 0.5 .44
magnum
6 745 4 3200 800 50 6 00127c6c
40px .45 Auto pistol² Honest HeartsHonest Hearts 29 79.8 2.75 x1 29 17 1.7 0.8 .45
Auto
7 745 1.5 1750 1166.7 25 3 xx008e1a
40px A Light Shining in Darkness² Honest HeartsHonest Hearts 33 144.4 4.38 x2 33 15 2.2 0.55 .45
Auto
6 1245 1.2 4500 3750 75 3 xx009dbe
5.56mm pistol 5.56mm pistol² Gun Runners' ArsenalGun Runners' Arsenal 28 77 2.75 x2 28 21 1.33 0.6 5.56mm 5 870 5 1200 240 50 6 xx000813
40px That Gun 30 90 3.0 x2.5 30 19 1.58 0.5 5.56mm 5 1120 5 1750 350 50 6 00133058
9mm pistol 9mm pistol² 16 50 3.13 x1 16 17 0.94 0.7 9mm 13 745 1.5 100 66.7 0 2 000e3778
40px Maria² 20 75 3.75 x2 20 15 1.3 0.2 9mm 13 995 1.5 1000 666.7 0 2 000e7655
10mm pistol 10mm pistol² 22 60.5 2.75 x1 22 17 1.29 0.8 10mm 12 395 3 750 250 25 4 0000434f
40px Weathered 10mm pistol Courier's StashCourier's Stash 24 66 2.75 x1 24 17 1.41 0.8 10mm 12 545 3 1200 400 0 4 001735d4
40px 12.7mm pistol 40 110 2.75 x1 40 17 2.35 1.1 12.7mm 7 395 3.5 4000 1142.9 75 7 0008f213
Li'l Devil Li'l Devil¹ Gun Runners' ArsenalGun Runners' Arsenal 45 146.3 3.25 x2 45 15 3.0 0.9 12.7mm 7 595 3.2 16000 5000 75 8 xx000805
40px Hunting revolver
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
58 87 1.5 x1 58 31 1.87 0.35 .45-70
Gov't
5 545 4 3500 875 75 6 0008f214
xx000852
40px Ranger Sequoia 62 104.6 1.69 x1.5 62 30 2.07 0.1 .45-70
Gov't
5 395 4 1200 300 75 6 00129a44
40px Police pistol¹ Dead MoneyDead Money 30 60 2.0 x1 45 19 1.58 0.5 .357
magnum
6 1120 3 1000 333.3 0 4 xx00bbc2
40px Silenced .22 pistol¹ 9 31.5 3.5 x3 18 17 0.53 0.5 .22LR 16 495 3 80 26.6 0 1 000e377a

Unique weapons are highlighted with a darker background
¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
² Improved holdout weapon: May be concealed if Sneak ≥ 50

RiflesEdit

Rifle nameRifle name Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
80px Anti-materiel rifle¹
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
110 49.3 .45 x1 110 55/
65
2/
1.69
.015 .50 MG 8 470 20 5600 280 100 8 0008f21c
xx00084f
80px Assault carbine
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
13 156 12 x.06 13 20 3.25 1.2 5mm 24 3745 6 3950 658 75 3 0008f21e
xx000850
80px Automatic rifle Dead MoneyDead Money 40 240 6 x.18 40 35 2.28 2.5 .308 20 995 16 4500 281 100 8 xx00a7a9
80px Battle rifle (GRA) Gun Runners' ArsenalGun Runners' Arsenal 48 92.6 1.93 x1 48 25 1.92 .55 .308 8 1495 9.5 1500 158 75 6 xx000812
80px This Machine 55 117.9 2.14 x1 55 22 2.5 .5 .308 8 2995 9.5 2800 295 75 6 000f062b
BB gun BB gun 4 6.2 1.54 x1 4 28 .14 .5 BB 100 245 2 36 18 0 1 00004323
80px Abilene Kid LE BB gun 4 6.2 1.54 x1.5 70 28 .14 .5 BB 100 495 2 500 250 0 1 0015ff5d
80px Brush gun 75 92.3 1.23 x1 75 33 2.27 .06 .45-70 6 745 5 4900 980 100 6 00121148
80px Medicine Stick Gun Runners' ArsenalGun Runners' Arsenal 78 108 1.38 x1 78 31 2.52 .06 .45-70 8 995 5.5 20000 3636 100 6 xx00080e
80px Cowboy repeater 32 54.2 1.69 x1.25 32 27 1.19 .06 .357
mag
7 595 5 800 160 25 4 0008f21a
80px La Longue Carabine¹ 35 75.4 2.15 x1.5 35 24 1.46 .05 .357
mag
11 745 5 1500 300 25 5 000f56f5
Hunting rifle Hunting rifle 52 49.3 .95 x2 52 40 1.3 .01 .308 5 1495 6 2200 366 50 6 00004333
Paciencia Paciencia Gun Runners' ArsenalGun Runners' Arsenal 55 65.1 1.18 x2 110 35 1.57 .01 .308 3 1745 6.2 12000 1936 50 6 xx00080c
80px Light machine gun 21 252 12 x.06 21 18 5.83 1.5 5.56
mm
90 3995 15 5200 347 100 8 000906df
Bozar Bozar¹ Gun Runners' ArsenalGun Runners' Arsenal 19 285 15.01 x.05 19 18 4.22 .75 5.56
mm
30 3995 15 20000 1333 100 8 xx000806
80px Marksman carbine¹ 24 136.8 5.7 x1 24 14 1.71 .04 5.56
mm
20 1995 6 5200 867 100 4 00106fea
80px All-American¹ 26 156 6 x1 26 13 2.0 .035 5.56
mm
24 1995 6 5900 983 100 4 00106feb
80px Service rifle 18 75.6 4.2 x1 18 15 1.2 .55 5.56
mm
20 1995 8.5 540 64 25 2 000e9c3b
80px Survivalist's rifle Honest HeartsHonest Hearts 48 187.2 3.9 x1 48 20 2.4 .08 12.7
mm
10 2495 8.5 5400 635 75 4 xx00dd79
Sniper rifle Sniper rifle¹ 45 86.8 1.93 x2 45 27 1.66 .02 .308 5 395 8 4100 513 75 6 00004353
80px Christine's COS silencer rifle¹ Old World Blues (add-on)Old World Blues (add-on) 62 99.6 1.61 x2.5 62 38 1.63 .02 .308 5 420 5.5 6100 1109 75 6 xx0112ba
80px Gobi Campaign scout rifle¹ 48 102.9 2.14 x2 80 24 2.0 .018 .308 6 795 4.5 6200 1378 75 6 001429e1
80px Trail carbine 48 73.8 1.5 x1 48 29 1.65 .06 .44
mag
8 2495 5.5 3900 709 75 5 000cd539
80px Varmint rifle 18 21.9 1.22 x1 18 35 .51 .024 5.56
mm
5 595 5.5 75 14 0 3 0007ea24
80px Ratslayer¹ 23 30 1.3 x5 23 33 .7 .0225 5.56
mm
8 995 4.5 2000 444 0 3 000e5b17

Unique weapons are highlighted with a darker background
¹ Scoped by default.

SMGsEdit

Submachine gun nameSubmachine gun name Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
.45 Auto SMG .45 Auto SMG Honest HeartsHonest Hearts 26 286 11 x0.06 26 19 5.47 2.3 .45
Auto
30 2995 11 3750 341 75 6 xx00996c
9mm SMG 9mm SMG 14 154 11 x0.06 14 20 2.8 1.5 9mm 30 2745 4 850 213 25 3 0008f217
Vance's 9mm SMG Vance's 9mm SMG 17 221 13 x0.05 17 20 4.25 1.5 9mm 60 3745 4 1500 375 25 3 000e32f4
10mm SMG 10mm SMG 19 171 9 x0.08 19 22 2.59 2.2 10mm 30 2495 5 2370 474 50 5 00004321
Sleepytyme Sleepytyme¹ Gun Runners' ArsenalGun Runners' Arsenal 22 220 10 x0.1 22 22 4.0 1.7 10mm 40 2495 5 8250 1650 50 5 xx00080d
12.7mm SMG 12.7mm SMG
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
36 324 9 x0.08 36 24 4.5 2.0 12.7mm 21 2495 5 5100 1020 100 6 001429d1
xx00084e
60px H&H Tools nail gun Lonesome Road (add-on)Lonesome Road (add-on) 9 126 14 x0.12 9 20 2.7 1.4 Nails 90 2745 4 5000 1250 75 2 xx00925e
60px Silenced .22 SMG 10 110 11 x0.23 20 19 2.1 2.0 .22LR 180 4995 8 1850 231 50 2 0008f218

Unique weapons are highlighted with a darker background
¹ Improved holdout weapon: May be concealed if Sneak ≥ 50

ShotgunsEdit

Shotgun nameShotgun name Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
80px Caravan shotgun 045
(6.4 x7)
144.6 3.21 x1 6 20 2.25 2.2 20ga 2 695 3 675 225 25 3 000cd53a
80px Sturdy caravan shotgun Courier's StashCourier's Stash 050
(7.1 x7)
160.7 3.21 x1 7 27 1.85 4 20ga 2 1495 3 875 292 0 3 001735e3
80px Hunting shotgun 070
(10 x7)
116.7 1.67 x1 10 28 2.5 1.5 12ga 5 995 7.5 3800 507 75 5 0008ed0b
80px Dinner Bell 075
(10.7 x7)
125 1.67 x1 11 28 2.67 1.2 12ga 5 745 7.5 4800 640 75 5 000f0b12
80px Lever-action shotgun 048
(6.9 x7)
84.9 1.8 x1 7 25 1.92 1.9 20ga 5 495 3 2000 667 50 4 0008ed0c
80px Riot shotgun 067
(9.5 x7)
268 4.0 x1 10 17 3.94 2.5 12ga 12 870 5 5500 1100 100 7 0008ed0a
Sawed-off shotgun Sawed-off shotgun¹ 100
(7.1 x14)
28.2 2.34 x1 7 37 2.7 4.0 12ga 2(1) 395 4 1950 488 50 4 0000434c
x32px Big Boomer 120
(8.6 x14)
34.2 2.58 x1 9 35 3.43 3.5 12ga 2(1) 395 4 2500 625 50 4 001673cd
80px Single shotgun 050
(7.1 x7)
20.9 2.6 x1 7 50 1.0 1.4 20ga 1 995 7 175 25 0 5 000e393b

Unique weapons are highlighted with a darker background
¹ Improved holdout weapon: May be concealed if Sneak ≥ 50

Heavy WeaponsEdit

Heavy weapon nameHeavy weapon name Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
80px K9000 cyberdog gun¹ Old World Blues (add-on)Old World Blues (add-on) 26 182 7 x0.5 13 27 2.9 1.35 .357
magnum
50 2495 27 7500 278 75 8 xx00e39e
80px FIDO¹ Old World Blues (add-on)Old World Blues (add-on) 36 252 7 x0.5 18 28 3.9 1.5 .44
magnum
50 2495 27 9500 352 85 9 xx00fd3c
Minigun Minigun 12 240 20 x0.5 12 30 3.2 1.0 5mm 240 5995 25 5500 220 100 10 0000433f
80px CZ57 Avenger 13 390 30 x0.5 13 25 6.24 0.55 5mm 120 7995 18 8500 340 100 10 001629b6
80px Shoulder mounted machine gun Lonesome Road (add-on)Lonesome Road (add-on) 30 210 7 x0 20 30 3.0 0.9 10mm 60 3995 17 7500 442 75 7 xx008858

Unique weapons are highlighted with a darker background
¹ Scoped by default

Energy weaponsEdit

Energy weapons are less common and varied than guns, but have a small number of ammunition types and can be quite potent.

Fallout: New Vegas loading screen

Energy PistolsEdit

Energy pistol nameIcon gun Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
Alien blaster wwPerk wild wasteland Alien blaster¹ 75 131.3 1.8 x100 50 20 3.75 0 Alien
power
cell
10 2495 2 4000 2000 75 1 00004322
40px Euclid's C-Finder 0
+150 explosionIcon explosion
20.6 0.2 x50 0 50 3 0.5 ARCHII
charge
1 3995 15 1 0.07 0 1 0014eb3c
Flare gun Flare gun² ³ Lonesome Road (add-on)Lonesome Road (add-on) 10
+1firefire/10s
3.4 1.8 x1.5 10 30 0.67 0.5 Flamer
fuel
10 245 2 500 250 0 3 xx004c4e
Laser pistol Laser pistol²
(GRA)² Gun Runners' ArsenalGun Runners' Arsenal
12 45 3.75 x1.5 12 15 0.8 0.1 SEC 30 995 3 175 58.3 0 1 00004335
xx00084d
40px Compliance Regulator² Honest HeartsHonest Hearts 8 30 3.75 x1.5 12 15 0.53 0.1 SEC 30 995 3 175 58.3 0 1 xx00c626
40px Missing laser pistol³ 11 41.3 3.8 x1.5 11 15 0.73 0.1 SEC 30 995 3 175 58.3 0 1 0010a6fc
40px Pew Pew² 75 150 2.0 x2.5 50 35 2.14 0.1 SEC 10(2) 395 3 2498 832.6 0 1 00103b1d
40px Plasma Defender
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
38 95 2.5 x 1 38 20 1.9 0.3 SEC 32(16) 495 2 3000 1500 50 2 00090727
xx000853
Plasma pistol Plasma pistol²
(GRA)² Gun Runners' ArsenalGun Runners' Arsenal
33 57.8 1.75 x1.5 33 30 1.1 0.5 SEC 32(16) 745 3 200 66.6 0 2 00004343
xx000855
Pulse gun Pulse gun 5
+250empemp/
+110empemp
5.17 1 x1 5 20 0.25 0.1 SEC 25(5) 495 2 1800 900 25 2 00090a6b
40px Recharger pistol 18 90 5 x1.2 18 13 1.38 0.1 MF
breeder
20 1495 7 2700 385.7 50 2 0009071f
MF Hyperbreeder Alpha MF Hyperbreeder Alpha² Gun Runners' ArsenalGun Runners' Arsenal 25 175 7 x2 25 20 1.25 1.0 MF
breeder
10 3995 7 8900 1271.4 50 2 xx000802
40px Sonic emitter - Gabriel's bark² Old World Blues (add-on)Old World Blues (add-on) 55
+20empemp
56.9 1.03 x1 25 30 1.83 0.1 SEC 24(12) 495 2 3500 1750 50 2 xx00e37e
40px Sonic emitter - opera singer² Old World Blues (add-on)Old World Blues (add-on) 55
+20empemp
56.9 1.03 x1 25 30 1.83 0.1 SEC 24 495 2 3500 1750 50 2 xx00e1b8
40px Sonic emitter - revelation² Old World Blues (add-on)Old World Blues (add-on) 31
+20empemp
32.1 1.03 x1 18 30 1.03 0.1 SEC 24 495 2 3500 1750 50 2 xx00e381
40px Sonic emitter - robo-scorpion² Old World Blues (add-on)Old World Blues (add-on) 65
+20empemp
67.2 1.03 x1 30 30 2.16 0.1 SEC 24(8) 495 2 3500 1750 75 2 xx00e386
40px Sonic emitter - tarantula² Old World Blues (add-on)Old World Blues (add-on) 60
+20empemp
62.1 1.03 x1 30 30 2.0 0.1 SEC 24(8) 495 2 3500 1750 75 2 xx00e389

Unique weapons are highlighted with a darker background
¹ May only be acquired if the player has chosen the Wild Wasteland trait.
² Improved holdout weapon: May be concealed if Sneak ≥ 50.
³ Frightens abominations.
⁴ Does bonus damage to robots and power armored foes.

Energy RiflesEdit

Energy rifle nameEnergy rifle name Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
Gauss rifle Gauss rifle² 120 45 3 x2 60 40 3 0.03 MFC 5
(1)
395 7 3000 429 75 5 0015837b
80px YCS/186¹ ² 140 52.5 3 x2 70 40 3.5 0.0275 MFC 4
(1)
495 8 3000 375 75 5 0015b38d
80px Holorifle² Dead MoneyDead Money 80 88.9 1.11 x1 80 30 2.67 0.4 MFC 4 495 8 3000 375 50 4 xx0092ef
80px LAER Old World Blues (add-on)Old World Blues (add-on) 65 162.5 2.5 x1.5 15 32 2 0.08 MFC 20 370 4 8000 2000 75 4 xx00b9cf
80px Elijah's advanced LAER Old World Blues (add-on)Old World Blues (add-on) 65 178.8 2.75 x1.5 15 32 2 0.08 MFC 15 245 4 8500 2125 75 4 xx015dd3
80px Laser RCW 15 135 9 x0.5 15 20 2.25 0.08 ECP 60 1995 4 2150 537 50 4 0009073b
Laser rifle Laser rifle 22 67.8 3.08 x1.5 23 18 1.22 0.025 MFC 24 620 8 800 100 25 3 00004336
80px AER14 prototype 35 105 3 x2 35 20 1.75 0.0225 MFC 24
(12)
495 8.5 2200 259 25 3 001479b3
80px Van Graff laser rifle 15 46.2 3.08 x1.5 15 18 0.83 0.025 MFC 24 270 8 800 100 0 3 001251cd
80px Multiplas rifle 105
(35x3)
105 1 x1 34 35 3 1.5 MFC 30
(10)
245 7 2500 357 50 4 00121168
PlasmaRifle Plasma rifle 47 65.8 1.4 x2 47 30 1.57 0.2 MFC 24
(12)
370 8 1300 163 25 3 00004344
PlasmaRifle Van Graff plasma rifle 32 44.8 1.4 x2 32 30 1.06 0.2 MFC 24
(12)
370 8 1300 163 0 3 001251cc
80px Q-35 matter modulator 40 96 2.4 x2 62 28 1.43 0.2 MFC 12 1245 7 3000 429 25 2 000e6064
80px Recharger rifle 12 51.1 4.3 x1.5 12 19 0.63 0.02 MF
breeder
7 370 15 250 17 0 5 00121154
Tri-beam laser rifle Tri-beam laser rifle
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
66
(22x3)
180 2.73 x1.5 22 23 2.87 0.5 MFC 24
(8)
245 9 4800 533 75 4 000e2bf4
xx000854

Unique weapons are highlighted with a darker background
¹ May only be acquired if the player has not chosen the Wild Wasteland trait.
² Scoped by Default.

Energy Heavy WeaponsEdit

Energy heavy weapon nameEnergy heavy weapon name Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
Arc welder Arc welder Lonesome Road (add-on)Lonesome Road (add-on) 9
+8/+4empemp¹
72 8 x4 1 30 0.9 0.5 ECP 30 1245 15 3700 247 75 7 xx00766b
Flamer Flamer 16
+2firefire/5s
130 8 x4 1 50 1.6 0.5 Flamer
fuel
60 995 15 2350 157 50 7 0000432d
Cleansing Flame Cleansing Flame Gun Runners' ArsenalGun Runners' Arsenal 15
+10firefire/6s
115 7 x1 1 55 4.1 1.5 Flamer
fuel
100 1495 22 9500 432 50 7 xx00080b
Gatling laser Gatling laser 10 300 30 x1 10 30 4 0.6 ECP 240 7495 18 6800 378 100 8 0000432e
Sprtel-Wood 9700 Sprtel-Wood 9700 Gun Runners' ArsenalGun Runners' Arsenal 16 320 20 x1 16 30 4.3 0.5 ECP 90 4995 15 20000 1333 100 6 xx000803
Heavy incinerator Heavy incinerator 15
+20explosionIcon explosion
+8firefire/5s
148 4 x0.83 5 50 1.5 0.5 Flamer
fuel
24 995 15 7200 480 100 8 000e2bfc
80px Incinerator 1
+20explosionIcon explosion
+4firefire/8s
46 2 x1.67 1 50 1.1 0.1 Flamer
fuel
30 995 12 1300 108 25 6 000906da
80px Plasma caster 65 195 3 x1 65 25 2.6 0.7 MFC 10 395 20 7000 350 100 8 000906cf
The Smitty Special The Smitty Special Gun Runners' ArsenalGun Runners' Arsenal 35 245 7 x0.1 35 30 3.5 1.3 MFC 20 1095 20 20000 1000 100 8 xx00080a
Tesla cannon Tesla cannon 80
+20electricalelectrical/2s
127.4 1.34 x2 40 37 3.2 0.1 ECP 20
(4)
395 8 8700 1088 100 8 000e2bec
80px Elijah's jury-rigged Tesla cannon Old World Blues (add-on)Old World Blues (add-on) 85
+20electricalelectrical/2s
154.2 1.58 x2 45 37 3.4 0 ECP 30
(6)
245 8 13500 1688 100 8 xx01199e
80px Tesla-Beaton prototype 90
+25electricalelectrical/2s
145.8 1.34 x2 45 37 3.8 0.08 ECP 24
(4)
195 8 12525 1566 100 8 0015a47f

Unique weapons are highlighted with a darker background
¹ Does bonus damage to robots and power armored foes.

ExplosivesEdit

Explosive weapons are best used when dealing with crowds or in situations where precision is not a high priority."

Fallout: New Vegas loading screen

ProjectileEdit

Projectile explosive weapon nameProjectile explosive weapon name Damage per shotIcon damage
AOE
Damage per secondIcon dps
Rate of fireIcon attack
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
25mm grenade APW 25mm grenade APWGun Runners' ArsenalGun Runners' Arsenal 2
+50explosionIcon explosion
550 130 2.5 25 2.1 0.7 25mm 6 745 8 4200 525 75 5 xx00081b
Fat Man Fat Man
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
400
+600explosionIcon explosion
1700 275.2 1.58 65 15.4 0.5 Mini
nuke
1 495 30 6000 200 100 8 0000432c
xx000ac3
Esther Esther Gun Runners' ArsenalGun Runners' Arsenal 475
+600explosionIcon explosion
1700 304.7 1.89 55 19.5 0.5 Mini
nuke
1 620 40 18000 450 100 8 xx000804
80px Grenade machinegun 0
+50explosionIcon explosion
550 150 3 50 1.0 1 25mm 30 995 15 5200 347 100 8 00090a6a
80px Mercy 5
+100explosionIcon explosion
750 325.5 3.1 50 2.1 1 40mm 18 2495 15 5200 347 100 8 0015fff4
Grenade launcher Grenade launcher 30
+100explosionIcon explosion
750 57.4 0.6 35 3.71 0.7 40mm 4 495 12 4200 350 75 5 0007ea25
80px Grenade rifle 2
+100explosionIcon explosion
750 41.4 2.14 35 2.9 1 40mm 1 495 6 300 50 25 3 000ff576
80px Great Bear grenade rifle Lonesome Road (add-on)Lonesome Road (add-on) 15
+100explosionIcon explosion
750 46.6 2.14 32 3.6 0.5 40mm 1 1245 5 950 190 25 3 xx0046c4
80px Mercenary's grenade rifle Courier's StashCourier's Stash 2
+100explosionIcon explosion
750 41.4 2.14 35 2.9 1 40mm 1 495 5.5 300 55 0 3 001735e4
80px Red Victory grenade rifle Lonesome Road (add-on)Lonesome Road (add-on) 2
+100explosionIcon explosion
750 44.1 3.21 29 3.5 0.5 40mm 1 620 4 950 238 25 3 xx0046c3
80px Thump-Thump 2
+100explosionIcon explosion
750 43.2 2.79 35 2.9 0.8 40mm 1 620 5.5 800 145 25 3 001429e2
Missile launcher Missile launcher 125
+200explosionIcon explosion
1000 70.1 1.58 55 5.9 0.3 Missile 1 245 20 3900 195 75 6 00004340
80px Annabelle 150
+200explosionIcon explosion
1000 77.3 1.89 47 7.4 0.02 Missile 1 495 15 5200 347 75 5 00162019
80px Red Glare ¹ Lonesome Road (add-on)Lonesome Road (add-on) 20
+40explosionIcon explosion
500 240 4 25 2.4 0.5 Rocket 13 2245 20 15000 750 100 6 xx004c3c

Unique weapons are highlighted with a darker background
¹ Scoped by default.

ThrownEdit

Thrown explosive weapon nameThrown explosive weapon name Damage per shotIcon damage
AOE
Damage per secondIcon dps
Rate of fireIcon attack
Action point costIcon action
Damage per Action PointIcon dap
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
Dynamite Dynamite² 1 +75explosionIcon explosion 750 30 0.4 24 3.17 0.3 25 83 0 1 000ba0f3
x32px Fire bomb² Honest HeartsHonest Hearts 1 +20explosionIcon explosion
+4firefire/8s
212 12.5 0.4 24 2.2 0.5 200 400 50 2 xx00bcb4
x32px Flash bang² Lonesome Road (add-on)Lonesome Road (add-on) 1 +0explosionIcon explosion 768 0.65 0.65 24 0.04 0.5 50 100 50 4 xx004c35
Frag grenade Frag grenade² 1 +125explosionIcon explosion 900 82.2 0.65 24 5.3 0.5 150 300 25 2 00004330
x32px wwPerk wild wasteland Holy Frag Grenade³ 1 +800explosionIcon explosion 1500 522.4 0.65 24 33.4 0.5 500 1000 0 2 0014ea5a
Incendiary grenade Incendiary grenade 1 +50explosionIcon explosion
+6firefire/15s
450 39.3 0.65 24 5.87 0.5 200 400 50 2 0014ddde
x32px Long-fuse dynamite² 1 +75explosionIcon explosion 750 30.8 0.4 24 3.17 0.3 25 83 0 1 00109a0c
MFC grenade MFC grenade¹
Gun Runners' ArsenalGun Runners' Arsenal
1 +75explosionIcon explosion 600 49.6 .65 35 2.17 0.5 15 30 25 2 xx0008c8
Nuka-grenade Nuka-grenade¹
Gun Runners' ArsenalGun Runners' Arsenal
1 +350explosionIcon explosion
+2firefire/5s
450 230.9 0.65 24 15.04 0.5 50 100 100 2 xx000818
Plasma grenade Plasma grenade² 1 +225explosionIcon explosion 450 147.4 0.65 24 9.4 0.5 300 600 75 2 00004332
Pulse grenade Pulse grenade² 1 +10explosionIcon explosion
+200/+80empemp
750 7.2 0.65 24 .45 0.5 40 80 50 2 00004331
Tin grenade Tin grenade¹
Gun Runners' ArsenalGun Runners' Arsenal
1 +100explosionIcon explosion 768 65.8 0.65 35 2.89 0.5 25 50 0 2 xx000814

Unique weapons are highlighted with a darker background
¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
² Improved holdout weapon: May be concealed if Sneak ≥ 50
³ May only be acquired if the player has chosen the Wild Wasteland trait.
⁴ Does bonus damage to robots and power armored foes.

PlacedEdit

Placed explosive weapon namePlaced explosive weapon name Damage per shotIcon damage
AOE
Action point costIcon action
Damage per Action PointIcon dap
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
Bottlecap mine Bottlecap mine² 1 +200explosionIcon explosion 256 35 5.74 0.5 150 300 0 1 0000433a
x32px C-4 plastic explosive¹ 1 +250explosionIcon explosion 512 24 10.45 0.5 1000 2000 50 1 001221c1
x32px Demolition charge Dead MoneyDead Money 2 +100explosionIcon explosion 192 38 2.68 1.5 75 50 0 1 xx01140b
Detonator Detonator¹ N/A N/A - - 0.5 25 50 0 0 00130041
Fat mine Fat mine Gun Runners' ArsenalGun Runners' Arsenal 5 +450explosionIcon explosion 1400 35 13 3.25 275 84.62 50 3 xx000815
Frag mine Frag mine 1 +100explosionIcon explosion 192 35 2.88 0.5 75 150 25 1 0000433c
x32px Gas bomb Dead MoneyDead Money 1 +80explosionIcon explosion 600 24 5.2 5 100 20 50 1 xx00c45d
MFC cluster MFC cluster¹ ²
Gun Runners' ArsenalGun Runners' Arsenal
1 +(75x6)explosionIcon explosion 600 35 12.9 0.5 110 220 50 2 xx0008c9
Plasma mine Plasma mine 1 +150explosionIcon explosion 192 35 4.31 0.5 300 600 75 2 0000433d
x32px Powder charge² 1 +75explosionIcon explosion 192 35 2.17 0.5 25 50 0 1 00109a0b
Pulse mine Pulse mine 1 +10explosionIcon explosion
+200/+80empemp³
450 35 0.31 0.5 40 80 50 2 0000433e
x32px Satchel charge Lonesome Road (add-on)Lonesome Road (add-on) 1 +250explosionIcon explosion 384 35 7.17 0.75 125 166.66 50 4 xx0076e3
x32px Time bomb² 1 +150explosionIcon explosion 1024 24 6.29 0.5 750 1500 50 1 0013d534
Time bomb, high yield Time bomb, high yield² Gun Runners' ArsenalGun Runners' Arsenal 1 +400explosionIcon explosion 1536 24 16.71 0.5 750 1500 50 1 xx000811

¹ Improved holdout weapon: May be concealed if Sneak ≥ 50
² Custom-built weapon
³ Does bonus damage to robots and power armored foes.

MeleeEdit

Most Melee Weapons are completely silent, making them excellent stealth weapons.

Fallout: New Vegas loading screen

BladedEdit

Bladed melee weapon nameBladed melee weapon name Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
60px Bowie knife² Lonesome Road (add-on)Lonesome Road (add-on) 23 79.6 3.46 x1.5 35 20 2.3 495 1 1000 1000 75 3 xx0046c7
60px Blood-Nap² Lonesome Road (add-on)Lonesome Road (add-on) 30 110.8 3.69 x1.5 45 17 3.5 495 1 2000 2000 50 4 xx00a606
80px Bumper sword 32 45.5 1.42 x1 32 38 1.68 1495 12 2500 208 50 8 000cd50d
80px Blade of the East 65
+2firefire/10s
104.6 1.58 x1 30 35 4.3 3995 12 45 3.8 100 9 00143fba
80px Blade of the West Lonesome Road (add-on)Lonesome Road (add-on) 60 127.9 2.13 x1.5 30 29 4.1 745 12 5700 475 100 9 xx008b05
x32px Chainsaw³
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
80 80 1 x1 8 65 2.5 7995 20 2800 140 75 7 0015fe44
xx000851
Cleaver Cleaver² 7 17.8 2.54 x1 7 22 0.6 1245 2 20 10 0 2 00109a0a
x32px Chopper² 14 54.9 3.92 x2 14 22 1.3 1245 2 800 400 0 2 0014d2aa
Combat knife Combat knife² 15 48.5 3.23 x2 15 17 1.8 445 1 500 500 50 3 00004326
60px Chance's knife² 22 91.4 4.15 x2 22 17 2.6 445 1 900 900 50 3 00162c92
x32px Cosmic knife¹ Dead MoneyDead Money 12 36 3 x1 12 20 1.2 745 1 35 35 0 1 xx00bd09
x32px Cosmic knife clean¹ Dead MoneyDead Money 15 45 3 x1.2 15 20 1.5 995 1 50 50 0 1 xx012209
x32px Cosmic knife super-heated¹ Dead MoneyDead Money 14 42 3 x5 14 20 1.4 745 1 50 50 0 1 xx010589
Fire axe Fire axe 55 86.8 1.58 x1 27 22 5.0 995 8 2500 313 75 5 0011a8b9
x32px Knock-Knock 66 118.8 1.8 x1 33 21 6.3 545 8 3200 400 75 5 00156f7c
Hatchet Hatchet² 16 40.6 2.54 x1 16 22 1.5 1495 2 75 37.5 25 2 0011a8e4
Katana Katana Gun Runners' ArsenalGun Runners' Arsenal 22 71.1 3.23 x2 22 21 2.1 995 3 2500 833 75 4 xx000817
Knife Knife¹ 8 24 3 x1 8 20 0.8 745 1 20 20 0 1 00004334
80px Knife spear Dead MoneyDead Money 20 37.9 1.89 x1 20 35 1.1 1995 3 55 18.3 25 2 xx000fbe
x32px Knife spear clean Dead MoneyDead Money 25 47.4 1.89 x1.2 25 35 1.4 1995 3 55 18.3 25 2 xx012208
Machete Machete 11 33 3 x1.5 11 20 1.1 245 2 50 25 25 3 000ce569
x32px Broad machete Courier's StashCourier's Stash 15 48.5 3.23 x2 15 17 1.8 370 1 75 75 0 3 001735e5
x32px Liberator 18 62.3 3.46 x3 18 18 2.0 370 2 1000 500 25 3 00127e45
x32px Machete gladius 28 84 3 x1.5 28 20 2.8 370 2 1000 500 25 4 0015430b
x32px Proton axe Old World Blues (add-on)Old World Blues (add-on) 50
+50/+20empemp
90.8 1.82 x1 25 22 4.5 995 8 3500 437.5 50 5 xx016a4b
80px Protonic inversal axe Old World Blues (add-on)Old World Blues (add-on) 58
+50/+20empemp
105.3 1.82 x1 45 25 4.6 1245 8 4000 500 55 5 xx009701
Ripper Ripper²³
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
50 50 1 x1 5 65 1.5 5995 6 1200 200 50 3 00004349
xx000857
Shishkebab Shishkebab 40
+2firefire/5s
94.3 2.31 x2 20 28 3.2 2495 3 2500 833.3 75 6 0000434e
Gehenna Gehenna Gun Runners' ArsenalGun Runners' Arsenal 42
+5firefire/5s
121.3 2.77 x2 21 25 4.4 1995 3 12000 4000 75 6 xx00080f
x32px Straight razor¹ 5 18.5 3.69 x2 10 18 0.6 370 1 35 35 0 1 000f0f04
x32px Figaro¹ 8 33.2 4.15 x4 16 17 0.9 445 1 400 400 0 1 0014d2a7
Switchblade Switchblade¹ 7 14 2 x2 11 18 0.8 495 1 35 35 25 1 000289c3
x32px Thermic lance³ 100 100 1 x1 10 65 3.1 9995 20 5500 275 100 7 0015c881

Unique weapons are highlighted with a darker background
¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
² Improved holdout weapon: May be concealed if Sneak ≥ 50.
³ Ignores DR/DT.
⁴ Includes double normal weapon damage in V.A.T.S.
⁵ Does bonus damage to robots and power armored foes.

BluntEdit

Blunt melee weapon nameBlunt melee weapon name Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
x32px 9 iron 17 40.3 2.37 x1 17 22 1.5 295 3 55 18 25 2 000fc335
x32px Nephi's golf driver 30 71.1 2.37 x1.2 30 21 2.9 245 1 500 500 25 2 000f56f6
Baseball bat Baseball bat
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
22 36.3 1.65 x1 22 25 1.8 1995 3 250 83.3 25 4 0000421c
xx00084c
Cattle prod Cattle prod 5 11.5 2.3 x2 5 28 0.36 2495 3 450 150 75 4 0013316d
x32px Dress cane 22 50.8 2.3 x1 35 27 1.63 245 3 40 13.3 50 2 0011a8a0
Lead pipe Lead pipe¹ 22 55.8 2.54 x1 22 24 1.8 245 3 75 25 50 5 00004337
x32px The Humble Cudgel¹ 26 72 2.77 x1 26 21 2.5 370 3 350 116.7 50 5 00157bca
Nail board Nail board 25 35.5 1.4 x0 25 27 1.85 295 4 250 62.5 25 7 000a01dd
x32px Old Glory Lonesome Road (add-on)Lonesome Road (add-on) 45 85.3 1.89 x1.5 80 22 4.1 1245 8 2500 312.5 50 7 xx0076e0
Pool cue Pool cue 15 22.5 1.5 x0 15 27 1.1 245 1 15 15 0 2 00004346
Police baton Police baton¹ 10 27.7 2.8 x1 10 23 0.87 1245 2 70 35 0 1 00004345
x32px Rebar club 42 50.4 1.2 x0.5 24 40 2.1 1245 9 500 56 50 9 000cd50e
Nuka Breaker Nuka Breaker Gun Runners' ArsenalGun Runners' Arsenal 50 75.8 1.52 x2 50 35 2.86 995 8 7800 975 50 9 xx000807
Rolling pin Rolling pin 3 5.2 1.7 x0 8 24 0.25 495 1 10 10 0 2 000b2943
Shovel Shovel 12 20.8 1.7 x3 20 28 0.86 1495 3 55 18 0 3 0011e46f
Sledgehammer Sledgehammer 24 45.5 1.9 x1 24 38 1.26 745 12 130 11 50 7 00004351
Super sledge Super sledge 70 105 1.5 x1 35 38 3.68 495 20 5800 290 100 8 00004352
x32px Oh, Baby! 80 138.9 1.74 x1 40 35 4.57 495 20 6200 310 100 8 00156968
Tire iron Tire iron¹ 15 34.6 2.3 x1 15 27 1.11 995 3 40 13 0 3 00004328
x32px War club¹ Honest HeartsHonest Hearts 19 57 3 x1 19 21 1.81 995 3 75 25 25 2 xx00bcb5
x32px X-2 antenna Old World Blues (add-on)Old World Blues (add-on) 65
+50/+20empemp³
70.4 1.1 x1 23 22 5.91 620 15 6000 400 75 7 xx00c297

Unique weapons are highlighted with a darker background
¹ Improved holdout weapon: May be concealed if Sneak ≥ 50
² Includes double normal weapon damage in V.A.T.S.
³ Does bonus damage to robots and power armored foes.

ThrownEdit

Thrown melee weapon nameThrown melee weapon name Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon spreadIcon spread
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
x32px Proton throwing axe Old World Blues (add-on)Old World Blues (add-on) 40
+50/+20empemp²
32.2 0.8 x1 29 20 5.5 0 1 100 100 25 1 xx00bb5e
x32px Protonic inversal throwing axe Old World Blues (add-on)Old World Blues (add-on) 60
+50/+20empemp²
52.7 .88 x1 29 22 5.5 0 1 200 200 25 1 xx00bb5f
x32px Throwing hatchet 20 17.6 0.88 x1 20 22 1.8 0 2 20 10 25 1 0014de1d
Throwing knife Throwing knife¹ 15 48.2 3.2 x2 15 20 1.5 0 0.5 20 40 0 1 00161246
80px Throwing knife spear Dead MoneyDead Money 42 20.2 0.48 x1 42 28 3.0 0 0.65 25 38.5 25 1 xx00119e
x32px Throwing spear 50 30 0.6 x1 50 24 4.2 0 0.5 25 50 25 1 0014d2ac
x32px Tomahawk Honest HeartsHonest Hearts 30 19.8 0.66 x1 30 23 2.6 0 0.5 75 37.5 50 3 xx00bcb6

¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
² Does bonus damage to robots and power armored foes.

UnarmedEdit

Unarmed weapon nameUnarmed weapon name Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
x32px Ballistic fist 80 87.3 1.09 x1 80 28 5.7 395 6 7800 1300 100 9 0015ba03
Two-Step Goodbye Two-Step Goodbye²
Gun Runners' ArsenalGun Runners' Arsenal
70 76.4 1.09 x4 10
+175explosionIcon explosion
28 5.0 395 6 20000 3333 100 9 xx000809
x32px Bear trap fist Dead MoneyDead Money 27 29.5 1.09 x1 27 28 1.9 395 6 800 150 50 5 xx00119d
x32px Bladed gauntlet 25 39.1 1.57 x2 40 26 1.9 295 10 200 20 25 5 001519e0
x32px Cram Opener 28 47.5 1.7 x2 44 26 2.2 370 10 800 80 25 5 00151d0c
Boxing gloves Boxing gloves 1 1.3 1.26 x1 1 28 0.1 995 6 100 16.7 0 1 000e5391
x32px Golden Gloves 1 1.3 1.26 x2 1 28 0.1 1245 6 100 16.7 0 1 000e58bb
x32px Boxing tape 4 5.1 1.26 x1 4 28 0.3 2495 0.25 100 400 0 1 0012d852
Brass knuckles Brass knuckles¹ 18 36.9 2.05 x1 18 18 2.0 995 1 120 120 25 2 00004324
x32px Displacer glove 50 68.2 1.36 x1 50 28 3.6 495 6 3500 583.3 100 4 00155e66
x32px Pushy 60 88.4 1.47 x1 60 28 4.3 595 6 4200 700 100 2 00155e6d
x32px Dog tag fist³ 20 31.6 1.58 x1 20 35 1.1 495 3 50 16.7 0 1 00146c79
x32px Recompense of the Fallen 25 47.4 1.89 x1 25 35 1.4 745 3 250 83.3 0 1 0012adb8
x32px Fist of Rawr Lonesome Road (add-on)Lonesome Road (add-on)
Wild WastelandPerk wild wasteland Fist of the North Rawr
50 97.8 1.96 x2 75 24 4.17 445 10 6200 620 100 6 xx00ca89
xx00ca88
x32px Industrial hand²⁵ Lonesome Road (add-on)Lonesome Road (add-on) 50 160 3.2 x1 40 65 1.5 7995 10 2500 250 75 7 xx008cb9
x32px Mantis gauntlet 30 60.7 2.02 x3 30 22 2.7 245 10 750 75 75 4 001524b3
Embrace of the Mantis King! Embrace of the Mantis King! Gun Runners' ArsenalGun Runners' Arsenal 42 65.7 1.57 x3 64 25 3.4 395 12 8500 708.3 75 4 xx000808
Power fist Power fist²
(GRA) Gun Runners' ArsenalGun Runners' Arsenal
40 43.6 1.09 x1 40 28 2.9 395 6 800 133.3 50 5 00004347
xx000856
x32px Saturnite fist² Old World Blues (add-on)Old World Blues (add-on) 35 63 1.8 x1 35 25 2.8 795 4 1600 400 45 4 xx00f806
x32px Saturnite fist super-heated² Old World Blues (add-on)Old World Blues (add-on) 55 90.8 1.65 x1 55
+2firefire/5s
25 4.4 595 4 2400 600 55 5 xx00f83c
x32px Greased Lightning² Gun Runners' ArsenalGun Runners' Arsenal 32 96 3 x1 32 28 2.3 995 6 15000 2500 50 5 xx000810
x32px Salt-Upon-Wounds' power fist² Honest HeartsHonest Hearts 45
+3poisonpoison/10s
64.4 1.36 x1 45 25 4.8 495 6 2500 416.6 50 6 xx00a38d
x32px Scientist glove² Old World Blues (add-on)Old World Blues (add-on) 21 28.6 1.36 x1.5 5 28 1.5 245 2 500 250 25 2 xx009ffd
x32px Corrosive glove² Old World Blues (add-on)Old World Blues (add-on) 21 22.9 1.09 x1 5
+2acidacid/10s
28 1.5 745 4 1500 375 55 2 xx00a130
x32px Sterilizer glove² Old World Blues (add-on)Old World Blues (add-on) 21 28.6 1.36 x1 5
+2firefire/5s
28 1.5 995 3 1500 500 55 2 xx00a135
x32px Dr. Klein's glove² Old World Blues (add-on)Old World Blues (add-on) 34
-5 EW/30s
-2 ST/30s
46.4 1.36 x1 5
-1 ST/30s
-1 DT/60s
18 3.8 495 4 2500 625 45 3 xx00a13e
x32px Dr. Mobius' glove² Old World Blues (add-on)Old World Blues (add-on) 28
-5 EW/30s
-2 ST/30s
38.2 1.36 x2 5
Knockback
Frenzy
15 3.7 495 3 3500 1166 35 2 xx00a138
Spiked knuckles Spiked knuckles¹ 25 59.2 2.37 x1 25 19 2.6 1495 1 500 500 50 3 00004354
x32px Love and Hate¹ 30 75.8 2.53 x1 30 19 3.2 1495 1 750 750 50 3 001568e6
x32px Yao guai gauntlet²⁵ Honest HeartsHonest Hearts 20 32.6 1.63 x2.5 30 22 1.8 2995 10 150 15 50 4 xx00bcb7
x32px She's Embrace²⁵ Honest HeartsHonest Hearts 25 44 1.76 x3 37 20 2.5 4495 10 420 42 50 4 xx00bcb8
x32px Zap glove 35
+50/+20empemp
57.3 1.64 x1 35 28 2.5 495 6 5200 866.7 75 4 0015ba78
x32px Paladin Toaster 41
+50/+20empemp
67.1 1.64 x1 41 28 2.9 395 6 6800 1133.3 75 4 0015ba72

Unique weapons are highlighted with a darker background
¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
² Improved holdout weapon: May be concealed if Sneak ≥ 50.
³ Includes double normal weapon damage in V.A.T.S.
⁴ Does bonus damage to robots and power armored foes.
⁵ Ignores DR/DT.

OtherEdit

Weapon nameIcon gun Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
x32px Big Mountain Transportalponder! Old World Blues (add-on)Old World Blues (add-on) - - - x1 - 24 - - - - 995 - - - 0 0 xx00e1b0
x32px Binoculars - - - - - - - - - - - 1.5 50 33.3 0 0 000e6346
x32px Codac R9000 - - 2.5 x0 65 1000 - 0.3 Camera film 24 - 0 150 0 0 0011a208
x32px Laser detonator Lonesome Road (add-on)Lonesome Road (add-on) - - 0.1 - - - - - MF breeder 1 49995 - - - 0 0 xx007670

Quest items are highlighted with a darker background

Unused weaponsEdit

Cut ContentEdit

Weapon nameIcon gun Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
Deathclaw gauntlet Deathclaw gauntlet 20 32.6 1.6 x 5 30 26 1.5 - - - 2995 10 150 15 100 6 0000432b
Debug Mega Pistol Debug Mega Pistol 9999 31247 3.1 x1 9 17 588.2 0.7 9mm 13 1120 1.5 100 66.7 0 2 001465a6
Double-barrel shotgun Double-barrel shotgun  ?  ?  ? x?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? 00??????
x32px Gas grenade 1 - 0.7 x1 0 24 0.04 - - - - 0.5 25 50 0 2 0012701f
80px Oliver anti-materiel rifle 150 67.2 0.4 x1 80 25 6 0 .50 MG 8 870 20 5600 280 100 6 001724f2
PlasmaRifle Plasma rifle always crit 45
(9x5)
180 1 x100 44 25 1.8 0.2 MFC 12 4495 8 1800 225 0 0 000f7eae
PlasmaRifle Plasma rifle weak 3 12 4 x2 44 25 0.12 0.2 MFC 12 4495 8 1800 225 0 0 000cda5c
x32px Poisoned hatchet Honest HeartsHonest Hearts 30 19.8 0.7 x1 30 23 2.6 - - - 4995 0.5 75 150 50 3 xx00f91a
x32px Poisoned mantis gauntlet Honest HeartsHonest Hearts 30 60.6 2 x3 30 22 2.7 - - - 245 10 150 15 75 4 xx010e5d
x32px Slave's Burden 16 25.3 1.6 x4 1 0 - - - - - 400 2350 5.875 1 7 00171b48
x32px Starlet's hand wraps Dead MoneyDead Money 15 18.9 1.3 X1 30 28 1.1 - - - 24995 6 100 16.66 0 1 xx00e8a4
x32px Stun baton 12 27 2.3 x1 8 5 4.8 - - - 495 1 110 110 0 0 00166b95
x32px Stun grenade 1
+15explosionIcon explosion
11.2 0.7 x1 0 24 0.67 - - - - 0.5 50 100 25 2 0014dddf
80px The Disintegrator 1000 3818 3.8 x100 22 17 58.8 0 MFC 255 4995 8 1000 125 0 0 000f82aa
80px The Faderator¹ 120 20160 168 x0.01 60 4 360 0.3 MFC/MF breeder 255 3995 7 3000 429 25 3 xx000800
¹ Available in all add-ons except Courier's Stash.

Non-player character weaponsEdit

Weapon nameIcon gun Damage per shotIcon damage
Damage per secondIcon dps
Rate of fireIcon attack
Critical chance multiplierIcon chance
Critical hit DamageIcon critical damage
Action point costIcon action
Damage per Action PointIcon dap
Weapon SpreadIcon spread
Ammunition usedAmmunition used
Magazine capacity (shots per reload)Assault carbine extended magazines
Weapon durability in shot until brokenIcon repair
Weapon weightIcon weight
Weapon value in capsIcon merchant
Value to weight ratioIcon ratio
Skill requiredIcon ability
Strength requiredIcon fist
Base ID
x32px Arcade Gannon's Ripper 50 50 1 x1 5 45 2.2 - - - 5995 6 100 16.7 75 3 00176e5d
80px Boone's scoped hunting rifle 52 41.1 0.8 x0.25 15 40 1.3 0.015 MCA 5 1495 6 2600 433.3 50 6 000ce549
40px Follows-Chalk's .45 Auto pistol Honest HeartsHonest Hearts 29 79.8 2.8 x1 29 17 1.7 0.8 MCA 7 745 1.5 100 66.6 25 3 xx00e8ef
x32px Follows-Chalk's war club Honest HeartsHonest Hearts 24 83 3.5 x1 24 21 2.3 - - - 995 3 75 25 25 2 xx00e8ee
x32px Joshua's Pistol Whippin' .45 Honest HeartsHonest Hearts 20 46.2 2.3 x2 20 24 1.6 - - - 495 1 10 10 0 2 xx000e1f
80px Lily's assault carbine 18 216 12 x0.08 18 20 0.9 4.8 MCA 24 3745 6 3950 658.3 75 3 00174093
x32px Lily's gauntlet 20 21.8 1.1 x1 20 28 1.4 - - - 2495 6 100 16.7 0 8 00105cf6
80px Lily's Vertibird blade 24 43.2 1.8 x1 24 38 1.3 - - - 4995 12 130 10.83 0 9 00105cf5
Mysterious Stranger's .44 magnum Mysterious Stranger's .44 magnum 9000 16875 1.9 x100 9000 0 - 0 .44 mag 6 4995 3 0 0 0 0 00050f92
40px Miss Fortune's Bad Luck Bringer 10 18.8 1.9 x1 10 0 - 0 .44 mag 6 4995 3 0 0 0 0 0013568b
x32px Mean super sledge 85 127.5 1.5 x1 40 38 4.5 - - - 3745 20 180 9 100 8 0013e540
x32px Poisoned bladed gauntlet Honest HeartsHonest Hearts 25 39 1.6 x2 40 26 1.9 - - - 295 10 200 20 25 5 xx010e5e
x32px Poisoned cleaver Honest HeartsHonest Hearts 7 17.8 2.5 x1 7 22 0.6 - - - 1245 2 2 1 0 2 xx00f91c
x32px Poisoned fire axe Honest HeartsHonest Hearts 55 82.5 1.5 x1 27 22 5 - - - 995 8 2500 312.5 75 5 xx00f919
x32px Poisoned machete Honest HeartsHonest Hearts 11 33 3 x1.5 11 20 1.1 - - - 245 2 50 25 25 3 xx00f91b
80px Poisoned throwing spear Honest HeartsHonest Hearts 35 21 0.6 x1 7 24 2.9 - - - 4995 0.5 25 50 25 1 xx00f91e
x32px Waking Cloud's yao guai gauntlet Honest HeartsHonest Hearts 20 40 2 x2.5 30 22 1.8 - - - 2995 10 150 15 50 4 xx00e8f0

BugsEdit

  • xbox360xbox360 ps3ps3 pcpc Scoped guns will occasionally display a blank "computer terminal" screen instead of the scope. This bug completely blocks the weapon's view when using the "scope". Fix for this bug for the Xbox360 is clearing your systems cache and reloading the game. It eventually "goes away" on its own, or by restarting the console, but the cause for start/end is not yet determined. This also makes it hard to use a terminal since no screen or text appears unless you have the weapon out. This can also be similar when Lockpicking as the tumbler may disappear, although it is not impossible to still attempt to pick the lock, depending on the difficulty.
    • xbox360xbox360 Can be fixed by making a new save and restarting the console.
  • ps3ps3 Combining any scoped rifle and the regulator duster (Or sheriff's duster) can cause a purple line to obscure your zooming, when the rifle is holstered. The line goes from the left to right and only takes up a thin stretch of the screen, but there is no known solution, besides unequiping either the rifle or apparel.
  • xbox360xbox360 pcpc Occasionally weapons dropped by the player will have the red "Press A to steal x" marking as if the weapon was previously owned, regardless of whether or not it ever was owned by an npc. This can be fixed by opening the console, clicking the weapon, and typing the "setownership" command.
  • xbox360xbox360 With heavy energy weapons that use a backpack as an ammunition supply as well as the katana with a sheath, removing a weapon that has one will cause it to remain on your back. This happens with multiple backpacks, so they clip through each other. This can be corrected by equipping the weapon that caused this, then unequipping it.
  • xbox360xbox360 Sometimes, when using melee weapons, when you get blood splatter on the melee weapons, the blood refuses to come off of the weapon. You can fix this by leaving the game and coming back.
  • xbox360xbox360 Rarely the Weapon models can become small.
Weapons in Fallout: New Vegas
ru:Оружие Fallout: New Vegas

de:Fallout: New Vegas Waffen

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